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The Role This is not a sketch-and-hand-off design job. You will run our design department end to end: you design the product, you develop the samples, you manage the factories that make it, you get it through pre-production, and you're accountable for what shows up in the box. If a fit is wrong, a fabric fails,... • 3–6 years in apparel design and product development — you have carried styles from sketch to delivered bulk, not just to sample • Direct, hands-on experience managing overseas factories: costing, lead times, revisions, and quality disputes • Fluency in Adobe Illustrator and Photoshop; confident building production-grade tech packs • Deep working knowledge of knits and stretch...