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2d Spine Nagpur

Gametion Technologies · Nagpur

📅 15/08/2026
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Were seeking a creative and skilled 2D Spine Animator to bring characters, settings, and visual effects to life in our games. Youll work closely with artists, designers, and developers to craft engaging animations that enhance gameplay, storytelling, and player immersion. JOB LOCATION: Navi Mumbai RESPONSIBILITIES: Create high-quality 2D animations for mobile games using Spine, Unity Animation, and other relevant tools, and seamlessly integrate them into Unity. Possess solid hands-on knowledge of Unitys workflow, including asset management, prefabs, scenes, materials, shaders, animation systems, and rendering pipeline. Independently troubleshoot and resolve animation, asset, material, and visual-related issues in Unity, including layering, sorting, rigging, sprites, particle effects, and other integration challenges. Maintain a clean and scalable Unity project structure by following proper folder hierarchy, asset organization, naming conventions, and dependency management. Optimize animation and visual assets for mobile performance, with a good understanding of texture optimization, sprite atlases, compression settings, memory usage, draw calls, and overall performance best practices. Take end-to-end ownership of the animation implementation pipelinefrom asset creation to final in-game integrationwhile working closely with developers, artists, and designers with minimal technical dependency. Understand mobile game production pipelines, technical limitations, and best practices to ensure smooth and efficient implementation. (Positive to Have) Experience with version control tools such as Git/Bitbucket, including creating branches, committing changes, handling basic merge conflicts, and following established development workflows independently. REQUIREMENTS: Proven experience of 4+ yrs as a 2D animator & Unity in the game industry. Proficiency in animation software (e.g., Spine, Unity, Adobe Animate, After Effects, Toon Boom, Unity). Str .
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