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Company Description PlayVRoom Studio is an education-focused game development company committed to transforming how students in India learn and explore career paths. The studio aims to move beyond textbook-based learning and exam preparation by offering interactive, game-based experiences that highlight multiple ways to solve problems. PlayVRoom Studio designs engaging, stress-free environments where learners can discover real-world applications of school subjects. By combining technology, creativity, and pedagogy, the team works to help students build a strong conceptual foundation while enjoying the learning process. About the Role PlayVRoom is looking for a passionate and skilled Unity Game Developer to join our team in Visakhapatnam. The ideal candidate should have hands-on experience developing 3D games and interactive applications using Unity and C#. You will work closely with designers, artists, and other developers to build engaging gameplay experiences, implement game mechanics, optimize performance, and deliver stable, high-quality applications. Roles & Responsibilities Develop and maintain 3D games and interactive experiences using Unity. Implement gameplay mechanics, player interactions, UI systems, animations, and other game features. Write clean, maintainable, and reusable C# code. Collaborate with game designers and artists to integrate environments, characters, animations, UI, and other game assets. Identify, debug, and resolve gameplay and technical issues. Optimize games for performance, memory usage, loading times, and overall stability. Integrate third-party SDKs such as Firebase, analytics, advertising platforms, and other required services. Use GitHub or other version control systems for collaborative development. Test and improve gameplay features across target devices and platforms. Participate in development planning, feature discussions, testing, and iteration. Requirements Experience: 13 years of experience in Unity game development. Unity: Strong knowledge of Unity 3D and experience developing 3D games. Programming: Proficiency in C# with a good understanding of object-oriented programming (OOP). Gameplay Development: Experience implementing game mechanics and interactive systems. Optimization: Understanding of game performance and memory optimization techniques. Version Control: Familiarity with GitHub, Git, or similar version control systems. Debugging: Ability to identify, troubleshoot, and fix bugs efficiently. Third-Party SDKs: Experience integrating Firebase, analytics, ads, or similar SDKs is an advantage. Problem-Solving: Strong analytical, logical, and debugging skills. Ability to work collaboratively in a full-time, on-site development environment. Work Details Employment Type: Full-Time Work Mode: On-Site Location: Visakhapatnam, Andhra Pradesh Experience Required: 13 Years If you enjoy building interactive 3D experiences and solving challenging gameplay problems, we'd love to have you join the PlayVRoom team. .
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Most developer ads you'll see are written in English: 18,397 of the 24,795. That doesn't tell you whether the job itself requires you to speak English or work in English daily, so read each posting carefully. Don't assume the language of the ad matches the language of the team.
The employers posting the most developer roles are Link Group (369 jobs), Upvanta (257), jobgether (226), and OfferZen (212). If you're applying to any of these, research their hiring patterns. They move fast and post often, which means they're either scaling hard or replacing people who didn't fit.
In your interview, expect this: 'Walk me through the last time you had to debug something that took you more than an hour. What was it, what did you try first, and what would you do differently?' Hiring managers ask this to see if you think systematically or just try random fixes. Have a real example ready with specifics.