🎁 Before you apply, rehearse this interview. Create your free WorkMundi account and get an Interview Training on HelpsYouSpeak — no cost, no card. I want my training →
Current Employees: If you are currently employed at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process. Job Category: Academic Staff Employment Type: Regular Job Profile: Software Engineer/Developer I Job Summary: We are seeking a Lead Developer who combines strong software engineering skills with technical leadership. This role is approximately 70% hands-on development and 30% technical leadership, mentoring, and coordination. The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects. Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies. The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways. Key Job Responsibilities: Prepares program documentation and training requirements Maintains and troubleshoots applications, systems, or websites Implements data structure and systems performance strategies Reviews application design specifications, codes new applications, and makes enhancements to existing applications Develops or modifies technical specifications for low-complexity projects using disciplined software development practices Tests and debugs programs, and prepares systems test data Department: School of Education / Wisconsin Center for Education Research- Field Day Lab Compensation: Minimum: $70,000 Commensurate with qualifications and experience. This position offers a comprehensive benefits package, including generous paid time off, competitively priced health/dental/vision/life insurance, tax-advantaged savings accounts, and participation in the nationally recognized Wisconsin Retirement System (WRS) pension fund. Required Qualifications: Minimum of 7 years of professional software development experience, including experience developing games and interactive applications. Demonstrated expertise with Unity and a strong understanding of game development principles. Advanced proficiency in C# and experience with additional programming languages such as JavaScript and Python, with the ability to adapt to new programming languages as needed. Experience independently developing game prototypes from concept through implementation. Ability to read, understand, and refactor code efficiently. Experience translating project goals into technical implementation plans and engineering solutions. Experience leading technical decision-making for complex software projects. Demonstrated leadership experience mentoring, coaching, and providing technical guidance to software developers. Experience breaking large projects into technical workstreams, estimating engineering effort, prioritizing and assigning tasks, tracking progress, providing coaching and feedback to ensure timely completion. Ability to collaborate effectively with multidisciplinary teams, including designers, artists, producers, researchers, and educators. Strong written and verbal communication skills, including writing and maintaining clear documentation. Ability and comfort at moving across domains and mathematically model them into simulations. Experience mentoring interns or early-career developers. Experience building rapid prototypes and creating a culture of experimentation where prototypes are viewed as learning tools rather than miniature products, enabling the team to iterate quickly and discard ideas that are not working. Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs. Preferred Qualifications: Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a closely related field. Experience leading development teams or serving as a technical lead. Experience with mathematical modeling or simulation development. Experience with educational games, serious games, or learning technologies. Experience collaborating in research or academic environments. Experience with audio editing and recording software. Experience establishing engineering best practices, code review processes, and development workflows. Education: Bachelor's Degree, Computer Science preferred How to Apply: To begin the application process, click on the "I am a current employee" button or "I am not a current employee" button under Apply Now. You will then be prompted to upload your application materials. Important: The application has only one attachment field. Upload the following documents in that field, either as a single combined file or as multiple files in the same upload area. Upload a copy of: Current Resume/CV -Include 5 published or completed games you have worked on Cover Letter addressing how your training and experience align with the required and preferred qualifications listed above Notes: Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs. References will be requested from final candidates. All applicants will be notified once the search concludes and a candidate is selected. Incomplete application packages that do not include all the requested documentation will not be considered Please note that successful applicants are responsible for ensuring their eligibility to work in the United States (i.e., a citizen or national of the United States, a lawful permanent resident, a foreign national authorized to work in the United States without need of employer sponsorship) on or before the effective date of appointment. UW-Madison is not an E-Verify employer and therefore is not eligible to employ F1 STEM OPT Extension participants Contact Information: Sarah Gagnon Games Studio Creative Director Gagnon3@wisc.edu Institutional Statement on Diversity: Diversity is a source of strength, creativity, and innovation for UW-Madison. We value the contributions of each person and respect the profound ways their identity, culture, background, experience, status, abilities, and opinion enrich the university community. We commit ourselves to the pursuit of excellence in teaching, research, outreach, and diversity as inextricably linked goals. The University of Wisconsin-Madison fulfills its public mission by creating a welcoming and inclusive community for people from every background - people who as students, faculty, and staff serve Wisconsin and the world. The University of Wisconsin-Madison is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to, including but not limited to, race, color, religion, sex, sexual orientation, national origin, age, pregnancy, disability, or status as a protected veteran and other bases as defined by federal regulations and UW System policies. We promote excellence by acknowledging skills and expertise from all backgrounds and encourage all qualified individuals to apply. For more information regarding applicant and employee rights and to view federal and state required postings, visit the Human Resources Workplace Poster website. To request a disability or pregnancy-related accommodation for any step i
Here's where they are and how to stand out in your next interview.
24.795Jobs
9.577IN
74%EN
That number includes positions in India (9,577), Poland (3,429), the United States (1,753), Singapore (787), and Brazil (779). If you're looking to move or work remotely, check which countries match your goals — then filter WorkMundi by location to see what's actually hiring near you.
Most developer ads you'll see are written in English: 18,397 of the 24,795. That doesn't tell you whether the job itself requires you to speak English or work in English daily, so read each posting carefully. Don't assume the language of the ad matches the language of the team.
The employers posting the most developer roles are Link Group (369 jobs), Upvanta (257), jobgether (226), and OfferZen (212). If you're applying to any of these, research their hiring patterns. They move fast and post often, which means they're either scaling hard or replacing people who didn't fit.
In your interview, expect this: 'Walk me through the last time you had to debug something that took you more than an hour. What was it, what did you try first, and what would you do differently?' Hiring managers ask this to see if you think systematically or just try random fixes. Have a real example ready with specifics.